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	<id>https://blackmouthchronicles.com/wiki/index.php?action=history&amp;feed=atom&amp;title=V%C3%A1nagandr%2FCharacter_Sheet</id>
	<title>Vánagandr/Character Sheet - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://blackmouthchronicles.com/wiki/index.php?action=history&amp;feed=atom&amp;title=V%C3%A1nagandr%2FCharacter_Sheet"/>
	<link rel="alternate" type="text/html" href="https://blackmouthchronicles.com/wiki/index.php?title=V%C3%A1nagandr/Character_Sheet&amp;action=history"/>
	<updated>2026-04-30T00:32:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>https://blackmouthchronicles.com/wiki/index.php?title=V%C3%A1nagandr/Character_Sheet&amp;diff=2488&amp;oldid=prev</id>
		<title>Eldervoid at 11:18, 28 April 2026</title>
		<link rel="alternate" type="text/html" href="https://blackmouthchronicles.com/wiki/index.php?title=V%C3%A1nagandr/Character_Sheet&amp;diff=2488&amp;oldid=prev"/>
		<updated>2026-04-28T11:18:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:18, 28 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l66&quot;&gt;Line 66:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Rotes===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Rotes===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Sharpen the Mind's Armoury (''Mind &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ruling&lt;/del&gt;; Athletics''):&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''' &lt;/del&gt;Increase one of the subjects Skills by Potency, as long as they already have at least 1 dot in the Skill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Sharpen the Mind's Armoury&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''' &lt;/ins&gt;(''&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ruling &lt;/ins&gt;Mind; Athletics''): Increase one of the subjects Skills by Potency, as long as they already have at least 1 dot in the Skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Can increase an additional Skill per additional Reach, spreading Potency between these skills.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Can increase an additional Skill per additional Reach, spreading Potency between these skills.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+2 Reach, costs 1 mana&amp;lt;/u&amp;gt;:'' Can increase the subject's Skills above the normal maximum.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+2 Reach, costs 1 mana&amp;lt;/u&amp;gt;:'' Can increase the subject's Skills above the normal maximum.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Command Obedience (''Mind &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ruling&lt;/del&gt;; Intimidate, Withstood by Resolve''):&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''' &lt;/del&gt;Project simple telepathic commands to the subject that they are compelled to follow even if against his will. Commands must be simple one-word orders and cannot force the subject to act in a way that would put him in serious harm or commit suicidal acts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Command Obedience&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''' &lt;/ins&gt;(''&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ruling &lt;/ins&gt;Mind; Intimidate, Withstood by Resolve''): Project simple telepathic commands to the subject that they are compelled to follow even if against his will. Commands must be simple one-word orders and cannot force the subject to act in a way that would put him in serious harm or commit suicidal acts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' The subject can be forced to perform one task that can be as simple or as complex as the mage desires, giving detailed mental instructions for how to complete the task.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' The subject can be forced to perform one task that can be as simple or as complex as the mage desires, giving detailed mental instructions for how to complete the task.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+2 Reach, costs 1 mana&amp;lt;/u&amp;gt;:'' As with +1 reach effect, but there is no limit on the command that can be given, including commands that place the subject in danger or harm themselves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+2 Reach, costs 1 mana&amp;lt;/u&amp;gt;:'' As with +1 reach effect, but there is no limit on the command that can be given, including commands that place the subject in danger or harm themselves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''No Door Holds (''Space &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ruling&lt;/del&gt;; Athletics''):&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''' &lt;/del&gt;Bypass an obstacle preventing movement, such as a locked door, bindings, a charm blocking a path. Cannot go through something that is not an obstacle to movement. Inanimate objects must be moved through the obstacle.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''No Door Holds&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''' &lt;/ins&gt;(''&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ruling &lt;/ins&gt;Space; Athletics''): Bypass an obstacle preventing movement, such as a locked door, bindings, a charm blocking a path. Cannot go through something that is not an obstacle to movement. Inanimate objects must be moved through the obstacle.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Subject can fit through obstacles otherwise not able to pass through even if unobstructed; eg. driving a car into a house through a narrow doorway.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Subject can fit through obstacles otherwise not able to pass through even if unobstructed; eg. driving a car into a house through a narrow doorway.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+2 Reach&amp;lt;/u&amp;gt;:'' Subjects pass through the obstacles even if unable to move, appearing on the other side.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+2 Reach&amp;lt;/u&amp;gt;:'' Subjects pass through the obstacles even if unable to move, appearing on the other side.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Praxes===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Praxes===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Scars in the Wallpaper (Mind &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unveiling)'&lt;/del&gt;'' Read the emotional residue of a location, identifying places tainted by terror, pain, and violation (Chambers in &amp;lt;u&amp;gt;''Beast the Primordial''&amp;lt;/u&amp;gt;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Scars in the Wallpaper&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''' &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''Unveiling &lt;/ins&gt;Mind''&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;): &lt;/ins&gt;Read the emotional residue of a location, identifying places tainted by terror, pain, and violation (Chambers in &amp;lt;u&amp;gt;''Beast the Primordial''&amp;lt;/u&amp;gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Merits===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Merits===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Eldervoid</name></author>
	</entry>
	<entry>
		<id>https://blackmouthchronicles.com/wiki/index.php?title=V%C3%A1nagandr/Character_Sheet&amp;diff=2487&amp;oldid=prev</id>
		<title>Eldervoid at 11:13, 28 April 2026</title>
		<link rel="alternate" type="text/html" href="https://blackmouthchronicles.com/wiki/index.php?title=V%C3%A1nagandr/Character_Sheet&amp;diff=2487&amp;oldid=prev"/>
		<updated>2026-04-28T11:13:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:13, 28 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| man                = 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| man                = 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| comp                = 3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| comp                = 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| mentalskills       = Academics 1, Investigation 1, Medicine 1, Occult (''dreams'') 1, Politics&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| mentalskills       = Academics 1, Investigation 1, Medicine 1, Occult (''dreams'') 1, Politics &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| physicalskills     = Athletics 3, Brawl (''elegant brutality'') 3, Drive 1, Firearms 2, Stealth 1, Weaponry 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| physicalskills     = Athletics 3, Brawl (''elegant brutality'') 3, Drive 1, Firearms 2, Stealth 1, Weaponry 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| socialskills       = Intimidate (''quiet threat'') 2, Persuasion 1, Socialise (''dangerous rooms'') 2, Streetwise (''Queer nightlife'') 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| socialskills       = Intimidate (''quiet threat'') 2, Persuasion 1, Socialise (''dangerous rooms'') 2, Streetwise (''Queer nightlife'') 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Attainments===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Attainments===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Counterspell (''Fate, Mind, Space'')''': Can counter a spell that uses one of the selected arcana while it is being cast.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Counterspell (''Fate, Mind, Space'')''': Can counter a spell that uses one of the selected arcana while it is being cast.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Mage Armour (''Mind, Space'')''' Spend 1 mana as a reflexive action to gain the benefits of a Mage Armour for a scene. Remains active even if she falls unconscious. Can only benefit from one armour at a time, but can change between arcana by spending 1 mana as a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reflecive &lt;/del&gt;action.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Mage Armour (''Mind, Space'')''' Spend 1 mana as a reflexive action to gain the benefits of a Mage Armour for a scene. Remains active even if she falls unconscious. Can only benefit from one armour at a time, but can change between arcana by spending 1 mana as a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reflexive &lt;/ins&gt;action.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** ''Mind Armour:'' Add Mind to Defence. In addition, if she Dodges an attack, she can spend 1 Mana reflexively to give the attacker the Beaten Down tilt; a supernatural being can resist this tilt with a Clash of Wills. Provides no protection against threats with no cognition to affect.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** ''Mind Armour:'' Add Mind to Defence. In addition, if she Dodges an attack, she can spend 1 Mana reflexively to give the attacker the Beaten Down tilt; a supernatural being can resist this tilt with a Clash of Wills. Provides no protection against threats with no cognition to affect.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** ''Space Armour:'' Add Space to Defence, and can apply full Defence against firearms and similar attacks which normally ignore Defence. In addition, if she Dodges an attack, she can spend 1 Mana reflexively to redirect the attack to another applicable target; the attack hits with successes equal to Space&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Provides no Defence against when struck from Surprise&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** ''Space Armour:'' Add Space to Defence, and can apply full Defence against firearms and similar attacks which normally ignore Defence. In addition, if she Dodges an attack, she can spend 1 Mana reflexively to redirect the attack to another applicable target; the attack hits with successes equal to Space.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Mind's Eye:''' Detects Goetia and Mental Twilight phenomena with her Periphery, and can automatically see Goetia and projecting being in Twilight with Mage Sight (Goetia attempts to hide with supernatural means provoke a clash of wills). Can spend 1 mana to interact with Goetia for a scene, enabling her to speak with, touch or even strike them, though becomes vulnerable to such from them as well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Mind's Eye:''' Detects Goetia and Mental Twilight phenomena with her Periphery, and can automatically see Goetia and projecting being in Twilight with Mage Sight (Goetia attempts to hide with supernatural means provoke a clash of wills). Can spend 1 mana to interact with Goetia for a scene, enabling her to speak with, touch or even strike them, though becomes vulnerable to such from them as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Sympathetic Range:''' Can use sympathy Yantra to cast magic at a target beyond &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seonsory &lt;/del&gt;range by spending 1 mana. The spell is Withstood by the fragility of the sympathetic connection.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Sympathetic Range:''' Can use sympathy Yantra to cast magic at a target beyond &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sensory &lt;/ins&gt;range by spending 1 mana. The spell is Withstood by the fragility of the sympathetic connection.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Targeted Summoning (''Mind'')''': Can spend 1 mana when summoning a Supernal being to add greater specificity in the type of being sought.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Targeted Summoning (''Mind'')''': Can spend 1 mana when summoning a Supernal being to add greater specificity in the type of being sought.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot;&gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Sharpen the Mind's Armoury (''Mind Ruling; Athletics''):''' Increase one of the subjects Skills by Potency, as long as they already have at least 1 dot in the Skill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Sharpen the Mind's Armoury (''Mind Ruling; Athletics''):''' Increase one of the subjects Skills by Potency, as long as they already have at least 1 dot in the Skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Can increase an additional Skill per additional Reach, spreading Potency between these skills.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Can increase an additional Skill per additional Reach, spreading Potency between these skills.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+2 Reach, costs 1 mana&amp;lt;/u&amp;gt;:'' Can increase the subject's Skills &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aboive &lt;/del&gt;the normal maximum.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+2 Reach, costs 1 mana&amp;lt;/u&amp;gt;:'' Can increase the subject's Skills &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;above &lt;/ins&gt;the normal maximum.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Command Obedience (''Mind Ruling; Intimidate, Withstood by Resolve''):''' Project simple telepathic commands to the subject that they are compelled to follow even if against his will. Commands must be simple one-word orders and cannot force the subject to act in a way that would put him in serious harm or commit suicidal acts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Command Obedience (''Mind Ruling; Intimidate, Withstood by Resolve''):''' Project simple telepathic commands to the subject that they are compelled to follow even if against his will. Commands must be simple one-word orders and cannot force the subject to act in a way that would put him in serious harm or commit suicidal acts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' The subject can be forced to perform one task that can be as simple or as complex as the mage desires, giving detailed mental instructions for how to complete the task.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' The subject can be forced to perform one task that can be as simple or as complex as the mage desires, giving detailed mental instructions for how to complete the task.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+2 Reach, costs 1 mana&amp;lt;/u&amp;gt;:'' As with +1 reach effect, but there is no limit on the command that can be given, including commands that place the subject in danger or harm themselves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+2 Reach, costs 1 mana&amp;lt;/u&amp;gt;:'' As with +1 reach effect, but there is no limit on the command that can be given, including commands that place the subject in danger or harm themselves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''No Door Holds (''Space Ruling; Athletics''):''' Bypass an obstacle preventing movement, such as a locked door, bindings, a charm blocking a path. Cannot go through something that is not an obstacle to movement. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inanimte &lt;/del&gt;objects must be moved through the obstacle.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''No Door Holds (''Space Ruling; Athletics''):''' Bypass an obstacle preventing movement, such as a locked door, bindings, a charm blocking a path. Cannot go through something that is not an obstacle to movement. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inanimate &lt;/ins&gt;objects must be moved through the obstacle.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Subject can fit through obstacles otherwise not able to pass through even if unobstructed; eg. driving a car into a house through a narrow doorway.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Subject can fit through obstacles otherwise not able to pass through even if unobstructed; eg. driving a car into a house through a narrow doorway.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+2 Reach&amp;lt;/u&amp;gt;:'' Subjects pass through the obstacles even if unable to move, appearing on the other side.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**''&amp;lt;u&amp;gt;+2 Reach&amp;lt;/u&amp;gt;:'' Subjects pass through the obstacles even if unable to move, appearing on the other side.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Eldervoid</name></author>
	</entry>
	<entry>
		<id>https://blackmouthchronicles.com/wiki/index.php?title=V%C3%A1nagandr/Character_Sheet&amp;diff=2485&amp;oldid=prev</id>
		<title>Eldervoid: Eldervoid moved page Arianna Dray/Character Sheet to Vánagandr/Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://blackmouthchronicles.com/wiki/index.php?title=V%C3%A1nagandr/Character_Sheet&amp;diff=2485&amp;oldid=prev"/>
		<updated>2026-04-28T09:45:51Z</updated>

		<summary type="html">&lt;p&gt;Eldervoid moved page &lt;a href=&quot;/wiki/index.php/Arianna_Dray/Character_Sheet&quot; class=&quot;mw-redirect&quot; title=&quot;Arianna Dray/Character Sheet&quot;&gt;Arianna Dray/Character Sheet&lt;/a&gt; to &lt;a href=&quot;/wiki/index.php/V%C3%A1nagandr/Character_Sheet&quot; title=&quot;Vánagandr/Character Sheet&quot;&gt;Vánagandr/Character Sheet&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:45, 28 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Eldervoid</name></author>
	</entry>
	<entry>
		<id>https://blackmouthchronicles.com/wiki/index.php?title=V%C3%A1nagandr/Character_Sheet&amp;diff=2478&amp;oldid=prev</id>
		<title>Eldervoid at 17:08, 31 March 2026</title>
		<link rel="alternate" type="text/html" href="https://blackmouthchronicles.com/wiki/index.php?title=V%C3%A1nagandr/Character_Sheet&amp;diff=2478&amp;oldid=prev"/>
		<updated>2026-03-31T17:08:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:08, 31 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l52&quot;&gt;Line 52:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 52:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| speed              = 11&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| speed              = 11&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| initiative         = +6&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| initiative         = +6&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| defence            = 6 (9 or 8 with ''mage armour''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| defence            = 6 (9 or 8 with ''mage armour''&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| armour             = 1/2 (reinforced coat)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| armour             = 1/2 (reinforced coat)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''XP:''' 0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''XP:''' 0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Attainments===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* '''Counterspell (''Fate, Mind, Space'')''': Can counter a spell that uses one of the selected arcana while it is being cast.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* '''Mage Armour (''Mind, Space'')''' Spend 1 mana as a reflexive action to gain the benefits of a Mage Armour for a scene. Remains active even if she falls unconscious. Can only benefit from one armour at a time, but can change between arcana by spending 1 mana as a reflecive action.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** ''Mind Armour:'' Add Mind to Defence. In addition, if she Dodges an attack, she can spend 1 Mana reflexively to give the attacker the Beaten Down tilt; a supernatural being can resist this tilt with a Clash of Wills. Provides no protection against threats with no cognition to affect. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** ''Space Armour:'' Add Space to Defence, and can apply full Defence against firearms and similar attacks which normally ignore Defence. In addition, if she Dodges an attack, she can spend 1 Mana reflexively to redirect the attack to another applicable target; the attack hits with successes equal to Space. Provides no Defence against when struck from Surprise.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* '''Mind's Eye:''' Detects Goetia and Mental Twilight phenomena with her Periphery, and can automatically see Goetia and projecting being in Twilight with Mage Sight (Goetia attempts to hide with supernatural means provoke a clash of wills). Can spend 1 mana to interact with Goetia for a scene, enabling her to speak with, touch or even strike them, though becomes vulnerable to such from them as well.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* '''Sympathetic Range:''' Can use sympathy Yantra to cast magic at a target beyond seonsory range by spending 1 mana. The spell is Withstood by the fragility of the sympathetic connection.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* '''Targeted Summoning (''Mind'')''': Can spend 1 mana when summoning a Supernal being to add greater specificity in the type of being sought.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Rotes===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Rotes===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Sharpen the Mind's Armoury (''Mind Ruling; Athletics''):''' Increase one of the subjects Skills by Potency, as long as they already have at least 1 dot in the Skill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Sharpen the Mind's Armoury (''Mind Ruling; Athletics''):''' Increase one of the subjects Skills by Potency, as long as they already have at least 1 dot in the Skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Eldervoid</name></author>
	</entry>
	<entry>
		<id>https://blackmouthchronicles.com/wiki/index.php?title=V%C3%A1nagandr/Character_Sheet&amp;diff=2477&amp;oldid=prev</id>
		<title>Eldervoid: Created page with &quot;&lt;sup&gt;''&lt;- return to main page''&lt;/sup&gt; __NOTOC__  {{Charsheet | splat1name         =  Path | splat1             =  Mastigos | splat2name         =  Order | splat2             =  Adamantine Arrow | virtuename         =  &lt;!-- If not Virtue, eg. Mask, Blood, Legend etc --&gt; | virtequivalent     =  Fortitude  | vicename           =  &lt;!-- If not Virtue, eg. Dirge, Bone, Life etc --&gt; | vicequivalent      =  Pride | specialtop1name    =  Obsessions | specialtop1...&quot;</title>
		<link rel="alternate" type="text/html" href="https://blackmouthchronicles.com/wiki/index.php?title=V%C3%A1nagandr/Character_Sheet&amp;diff=2477&amp;oldid=prev"/>
		<updated>2026-03-29T21:44:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;sup&amp;gt;&amp;#039;&amp;#039;&lt;a href=&quot;/wiki/index.php/V%C3%A1nagandr&quot; class=&quot;mw-redirect&quot; title=&quot;Vánagandr&quot;&gt;&amp;lt;- return to main page&lt;/a&gt;&amp;#039;&amp;#039;&amp;lt;/sup&amp;gt; __NOTOC__  {{Charsheet | splat1name         =  Path | splat1             =  Mastigos | splat2name         =  Order | splat2             =  Adamantine Arrow | virtuename         =  &amp;lt;!-- If not Virtue, eg. Mask, Blood, Legend etc --&amp;gt; | virtequivalent     =  Fortitude  | vicename           =  &amp;lt;!-- If not Virtue, eg. Dirge, Bone, Life etc --&amp;gt; | vicequivalent      =  Pride | specialtop1name    =  Obsessions | specialtop1...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;sup&amp;gt;''[[Vánagandr|&amp;lt;- return to main page]]''&amp;lt;/sup&amp;gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{Charsheet&lt;br /&gt;
| splat1name         =  Path&lt;br /&gt;
| splat1             =  Mastigos&lt;br /&gt;
| splat2name         =  Order&lt;br /&gt;
| splat2             =  Adamantine Arrow&lt;br /&gt;
| virtuename         =  &amp;lt;!-- If not Virtue, eg. Mask, Blood, Legend etc --&amp;gt;&lt;br /&gt;
| virtequivalent     =  Fortitude &lt;br /&gt;
| vicename           =  &amp;lt;!-- If not Virtue, eg. Dirge, Bone, Life etc --&amp;gt;&lt;br /&gt;
| vicequivalent      =  Pride&lt;br /&gt;
| specialtop1name    =  Obsessions&lt;br /&gt;
| specialtop1        =  Understand the Wolf-In-Chains&lt;br /&gt;
| specialtop2name    =  &amp;lt;!-- special other eg. Touchstones, Geist nature, Obsessions etc. --&amp;gt;&lt;br /&gt;
| specialtop2        =  &amp;lt;!-- content of specialtop1name --&amp;gt;&lt;br /&gt;
| specialtop3name    =  &amp;lt;!-- special other eg. Touchstones, Geist nature, Obsessions etc. --&amp;gt;&lt;br /&gt;
| specialtop3        =  &amp;lt;!-- content of specialtop1name --&amp;gt;&lt;br /&gt;
| aspirations        =&lt;br /&gt;
| conditions         =&lt;br /&gt;
| int                = 2&lt;br /&gt;
| wits               = 3&lt;br /&gt;
| res                = 3&lt;br /&gt;
| str                = 3&lt;br /&gt;
| dex                = 3&lt;br /&gt;
| sta                = 2&lt;br /&gt;
| pre                = 2&lt;br /&gt;
| man                = 1&lt;br /&gt;
| comp                = 3&lt;br /&gt;
| mentalskills       = Academics 1, Investigation 1, Medicine 1, Occult (''dreams'') 1, Politics&lt;br /&gt;
| physicalskills     = Athletics 3, Brawl (''elegant brutality'') 3, Drive 1, Firearms 2, Stealth 1, Weaponry 1&lt;br /&gt;
| socialskills       = Intimidate (''quiet threat'') 2, Persuasion 1, Socialise (''dangerous rooms'') 2, Streetwise (''Queer nightlife'') 2&lt;br /&gt;
| merits             = Advanced Killer Instinct 1, Contacts (''street, LGBTQ+''), Killer Instinct 3, High Speech, Professional Training (''underworld fixer'' - Brawl, Intimidate, Streetwise) 3, Safe Space 1, Status (Adamantine Arrow) 1, Striking Looks 1&lt;br /&gt;
| powers1name        = Arcana&lt;br /&gt;
| powers1            = Fate 1, Mind 3, Space 2&lt;br /&gt;
| powers2name        = Attainments&lt;br /&gt;
| powers2            = Counterspell (''Fate, Mind, Space''), Mage Armour (''Mind, Space''), Mind's Eye, Sympathetic Range, Targeted Summoning&lt;br /&gt;
| powers3name        = &amp;lt;!-- You Are Alone, You Can Never Rest etc. --&amp;gt;&lt;br /&gt;
| powers3            = &lt;br /&gt;
| powers4name        = &amp;lt;!-- 4th category of supernatural powers etc. --&amp;gt;&lt;br /&gt;
| powers4            = &lt;br /&gt;
| powers5name        = &amp;lt;!-- 5th category of supernatural powers etc. --&amp;gt;&lt;br /&gt;
| powers5            = &lt;br /&gt;
| powerstatname      = Gnosis&lt;br /&gt;
| powerstat          = 1&lt;br /&gt;
| fuelstatname       = Mana&lt;br /&gt;
| fuelstat           = 10 (1/turn)&lt;br /&gt;
| moralitystatname   = Wisdom&lt;br /&gt;
| moralitystat       = 7&lt;br /&gt;
| health             = 7&lt;br /&gt;
| willpower          = 6&lt;br /&gt;
| size               = 5&lt;br /&gt;
| speed              = 11&lt;br /&gt;
| initiative         = +6&lt;br /&gt;
| defence            = 6 (9 or 8 with ''mage armour''&lt;br /&gt;
| armour             = 1/2 (reinforced coat)&lt;br /&gt;
}}&lt;br /&gt;
'''XP:''' 0&lt;br /&gt;
===Rotes===&lt;br /&gt;
* '''Sharpen the Mind's Armoury (''Mind Ruling; Athletics''):''' Increase one of the subjects Skills by Potency, as long as they already have at least 1 dot in the Skill.&lt;br /&gt;
**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Can increase an additional Skill per additional Reach, spreading Potency between these skills.&lt;br /&gt;
**''&amp;lt;u&amp;gt;+2 Reach, costs 1 mana&amp;lt;/u&amp;gt;:'' Can increase the subject's Skills aboive the normal maximum.&lt;br /&gt;
* '''Command Obedience (''Mind Ruling; Intimidate, Withstood by Resolve''):''' Project simple telepathic commands to the subject that they are compelled to follow even if against his will. Commands must be simple one-word orders and cannot force the subject to act in a way that would put him in serious harm or commit suicidal acts.&lt;br /&gt;
**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' The subject can be forced to perform one task that can be as simple or as complex as the mage desires, giving detailed mental instructions for how to complete the task.&lt;br /&gt;
**''&amp;lt;u&amp;gt;+2 Reach, costs 1 mana&amp;lt;/u&amp;gt;:'' As with +1 reach effect, but there is no limit on the command that can be given, including commands that place the subject in danger or harm themselves.&lt;br /&gt;
* '''No Door Holds (''Space Ruling; Athletics''):''' Bypass an obstacle preventing movement, such as a locked door, bindings, a charm blocking a path. Cannot go through something that is not an obstacle to movement. Inanimte objects must be moved through the obstacle. &lt;br /&gt;
**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Subject can fit through obstacles otherwise not able to pass through even if unobstructed; eg. driving a car into a house through a narrow doorway.&lt;br /&gt;
**''&amp;lt;u&amp;gt;+2 Reach&amp;lt;/u&amp;gt;:'' Subjects pass through the obstacles even if unable to move, appearing on the other side.&lt;br /&gt;
&lt;br /&gt;
===Praxes===&lt;br /&gt;
* '''Scars in the Wallpaper (Mind Unveiling)''' Read the emotional residue of a location, identifying places tainted by terror, pain, and violation (Chambers in &amp;lt;u&amp;gt;''Beast the Primordial''&amp;lt;/u&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
* '''Advanced Killer Instinct:''' Can use Killer Instinct merit without studying a target. Can take a full round to study a target, then when making an attack against the target choose one effect per attack: Upgrade 1 level of Lethal damage to Aggravated; Destroy 1/1 nonsupernatural armour until replaced or healed; Ignore 2pts of target Defence and 1pt of called shot penalty. &lt;br /&gt;
* '''Killer Instinct:''' When making an attack, can choose three of the following effects (the same effect can be chosen more than once): Ignore 1pt of the target's Defence. Ignore 1/1 of the target's Armour. Upgrade 1 level of Bashing damage to Lethal.&lt;br /&gt;
* '''Professional Training''' (''Underworld fixer; Asset Skills: Brawl, Intimidation, Streetwise'')&lt;br /&gt;
** ''Networking:'' Gain 2 dots of contacts in fields relating to chosen field.&lt;br /&gt;
** ''Continuing Education:'' Gain 9-Again on rolls using Asset Skills&lt;br /&gt;
** ''Breadth of Knowledge:'' Gain a third asset skill and 2 specialties in Asset Skills.&lt;br /&gt;
* '''Striking Looks:''' Gain +1 bonus on any Social rolls which would be influenced by looks. Others get the same bonus to spot, notice or remember her.&lt;/div&gt;</summary>
		<author><name>Eldervoid</name></author>
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