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	<id>https://blackmouthchronicles.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Wotann%2FCharacter_Sheet</id>
	<title>Wotann/Character Sheet - Revision history</title>
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	<updated>2026-04-30T00:32:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://blackmouthchronicles.com/wiki/index.php?title=Wotann/Character_Sheet&amp;diff=2490&amp;oldid=prev</id>
		<title>Eldervoid: Created page with &quot;&lt;sup&gt;''&lt;- return to main page''&lt;/sup&gt; __NOTOC__  {{Charsheet | splat1name         =  Path | splat1             =  Thyrsus | splat2name         =  Order | splat2             =  Adamantine Arrow | virtuename         =  &lt;!-- If not Virtue, eg. Mask, Blood, Legend etc --&gt; | virtequivalent     =  Dogged  | vicename           =  &lt;!-- If not Virtue, eg. Dirge, Bone, Life etc --&gt; | vicequivalent      =  Obsessive | specialtop1name    =  Obsessions | specialtop1...&quot;</title>
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		<updated>2026-04-28T14:51:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;sup&amp;gt;&amp;#039;&amp;#039;&lt;a href=&quot;/wiki/index.php?title=Wotann&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Wotann (page does not exist)&quot;&gt;&amp;lt;- return to main page&lt;/a&gt;&amp;#039;&amp;#039;&amp;lt;/sup&amp;gt; __NOTOC__  {{Charsheet | splat1name         =  Path | splat1             =  Thyrsus | splat2name         =  Order | splat2             =  Adamantine Arrow | virtuename         =  &amp;lt;!-- If not Virtue, eg. Mask, Blood, Legend etc --&amp;gt; | virtequivalent     =  Dogged  | vicename           =  &amp;lt;!-- If not Virtue, eg. Dirge, Bone, Life etc --&amp;gt; | vicequivalent      =  Obsessive | specialtop1name    =  Obsessions | specialtop1...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;sup&amp;gt;''[[Wotann|&amp;lt;- return to main page]]''&amp;lt;/sup&amp;gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{Charsheet&lt;br /&gt;
| splat1name         =  Path&lt;br /&gt;
| splat1             =  Thyrsus&lt;br /&gt;
| splat2name         =  Order&lt;br /&gt;
| splat2             =  Adamantine Arrow&lt;br /&gt;
| virtuename         =  &amp;lt;!-- If not Virtue, eg. Mask, Blood, Legend etc --&amp;gt;&lt;br /&gt;
| virtequivalent     =  Dogged &lt;br /&gt;
| vicename           =  &amp;lt;!-- If not Virtue, eg. Dirge, Bone, Life etc --&amp;gt;&lt;br /&gt;
| vicequivalent      =  Obsessive&lt;br /&gt;
| specialtop1name    =  Obsessions&lt;br /&gt;
| specialtop1        =  Understand supernatural creatures&lt;br /&gt;
| specialtop2name    =  &amp;lt;!-- special other eg. Touchstones, Geist nature, Obsessions etc. --&amp;gt;&lt;br /&gt;
| specialtop2        =  &amp;lt;!-- content of specialtop1name --&amp;gt;&lt;br /&gt;
| specialtop3name    =  &amp;lt;!-- special other eg. Touchstones, Geist nature, Obsessions etc. --&amp;gt;&lt;br /&gt;
| specialtop3        =  &amp;lt;!-- content of specialtop1name --&amp;gt;&lt;br /&gt;
| aspirations        = Investigate Ash’s death&lt;br /&gt;
| conditions         =&lt;br /&gt;
| int                = 4&lt;br /&gt;
| wits               = 2&lt;br /&gt;
| res                = 3&lt;br /&gt;
| str                = 2&lt;br /&gt;
| dex                = 2&lt;br /&gt;
| sta                = 3&lt;br /&gt;
| pre                = 2&lt;br /&gt;
| man                = 1&lt;br /&gt;
| comp                = 3&lt;br /&gt;
| mentalskills       = Academics (''research'') 3, Computer 2, Investigation 1, Medicine 2, Occult 1, Science (''biology'') 3&lt;br /&gt;
| physicalskills     = Athletics 2, Brawl 3, Stealth 1, Survival 1&lt;br /&gt;
| socialskills       = Intimidate (''creepy &amp;amp; intense'') 2, Persuasion 1, Socialise 1&lt;br /&gt;
| merits             = High Speech, Status (''Adamantine Arrow'') 1&lt;br /&gt;
| powers1name        = Arcana&lt;br /&gt;
| powers1            = Life 3, Matter 1, Spirit 2&lt;br /&gt;
| powers2name        = Attainments&lt;br /&gt;
| powers2            = Counterspell (''Life, Matter, Spirit''), Improved Pattern Restoration, Mage Armour (''Life, Spirit''), Spirit Eyes&lt;br /&gt;
| powers3name        = &amp;lt;!-- You Are Alone, You Can Never Rest etc. --&amp;gt;&lt;br /&gt;
| powers3            = &lt;br /&gt;
| powers4name        = &amp;lt;!-- 4th category of supernatural powers etc. --&amp;gt;&lt;br /&gt;
| powers4            = &lt;br /&gt;
| powers5name        = &amp;lt;!-- 5th category of supernatural powers etc. --&amp;gt;&lt;br /&gt;
| powers5            = &lt;br /&gt;
| powerstatname      = Gnosis&lt;br /&gt;
| powerstat          = 1&lt;br /&gt;
| fuelstatname       = Mana&lt;br /&gt;
| fuelstat           = 10 (1/turn)&lt;br /&gt;
| moralitystatname   = Wisdom&lt;br /&gt;
| moralitystat       = 7&lt;br /&gt;
| health             = 8&lt;br /&gt;
| willpower          = 6&lt;br /&gt;
| size               = 5&lt;br /&gt;
| speed              = 9&lt;br /&gt;
| initiative         = +5&lt;br /&gt;
| defence            = 4 (6 with ''Life armour'')&lt;br /&gt;
| armour             = 0 (2 with ''Life armour'')&lt;br /&gt;
}}&lt;br /&gt;
'''XP:''' 0&lt;br /&gt;
===Attainments===&lt;br /&gt;
* '''Counterspell (''Life, Matter, Spirit'')''': Can counter a spell that uses one of the selected arcana while it is being cast.&lt;br /&gt;
* '''Improved Pattern Restoration:''' Can heal his own wounds more efficiently with mana; requiring 1 Mana per level of Bashing damage, or 2 Mana per level of Lethal. In addition, his derived traits are not reduced when he Scours any of his Physical Attributes.&lt;br /&gt;
* '''Mage Armour (''Life, Spirit'')''' Spend 1 mana as a reflexive action to gain the benefits of a Mage Armour for a scene. Remains active even if she falls unconscious. Can only benefit from one armour at a time, but can change between arcana by spending 1 mana as a reflexive action.&lt;br /&gt;
** ''Life Armour:'' Add (Life/2, rounded up) to Defence and as general Armour. In addition, use the higher of Wits or Defence to determine Defence. &lt;br /&gt;
** ''Space Armour:'' Downgrade all Lethal damage from kinetic attacks and attacks from ephemeral entities to Bashing damage.&lt;br /&gt;
* '''Spirit Eyes:''' Detects Spirits and spiritual Twilight phenomena with Peripheral Mage Sight, and can automatically see Spirits and projecting beings in Twilight with Mage Sight (attempts to hide with supernatural means provoke a clash of wills). Can spend 1 mana to interact with Spirits for a scene, enabling him to speak with, touch or even strike them, though becomes vulnerable to such from them as well.&lt;br /&gt;
* '''Targeted Summoning (''Mind'')''': Can spend 1 mana when summoning a Supernal being to add greater specificity in the type of being sought.&lt;br /&gt;
&lt;br /&gt;
===Rotes===&lt;br /&gt;
* '''Craftsman's Eye''' (''Knowing Matter; Science''): Gain complete understanding of an object's intended function, including whether it has no function and the nature of anything that is preventing it from fulfilling its intended function.&lt;br /&gt;
**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Learn also how to use the object, gaining 8-Again with all actions using the studied object for its intended purpose.&lt;br /&gt;
**''&amp;lt;u&amp;gt;+2 Reach&amp;lt;/u&amp;gt;:'' As above, and learn ''all'' possible uses for the object.&lt;br /&gt;
**''&amp;lt;u&amp;gt;Add Fate 1&amp;lt;/u&amp;gt;:'' Instead of the usual effects, locate any object that might help with a particular task chosen when casting. &lt;br /&gt;
* '''Honing the Form''' (''Perfecting Life; Athletics''): Increase one of the subject's Physical Attributes by Potency&lt;br /&gt;
**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Can increase an additional Attribute per additional Reach, spreading Potency between these skills.&lt;br /&gt;
**''&amp;lt;u&amp;gt;+1 Reach, costs 1 mana&amp;lt;/u&amp;gt;:'' Can increase the subject's Attributes above the normal maximum.&lt;br /&gt;
* '''Knit''' (''Perfecting life; Medicine''): Heal 2 levels of Bashing damage per Potency&lt;br /&gt;
**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Instead, heal 1 level of Lethal damage per Potency.&lt;br /&gt;
**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Heal Personal Tilts (eg. Arm Wrack).&lt;br /&gt;
**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Heal damage done by deprivation, recuperate the subject as if fully fed and hydrated.&lt;br /&gt;
**''&amp;lt;u&amp;gt;+1 Reach&amp;lt;/u&amp;gt;:'' Grant the subject the effects of a full night's rest, including Willpower recovery.&lt;br /&gt;
&lt;br /&gt;
===Praxes===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Eldervoid</name></author>
	</entry>
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