Template:Charsheet: Difference between revisions

From Blackmouth Chronicles
Jump to navigation Jump to search
m (set column widths @250px)
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{|class="tantable" style="font-size:small; width:750px; clear:both; border-style: solid; border-width: 2px;"
<includeonly>
{|class="tantable" style="font-size:small; width:750px; clear:both;"
|-  
|-  
{{ #if:{{{splat1|}}}|{{!}} colspan = "1" style="vertical-align:top; padding-left: 25px;  text-indent: -25px;"{{!}} '''{{{splat1name}}}:''' {{{splat1}}} }}
{{ #if:{{{splat1|}}}|{{!}} colspan = "1" style="vertical-align:top; padding-left: 25px;  text-indent: -25px;"{{!}} '''{{{splat1name}}}:''' {{{splat1}}} }}
Line 64: Line 65:
|colspan = "1" style="width:250px; vertical-align:top; padding-left: 25px;  text-indent: -25px;" | '''Defence:''' {{{defence}}}
|colspan = "1" style="width:250px; vertical-align:top; padding-left: 25px;  text-indent: -25px;" | '''Defence:''' {{{defence}}}
|colspan = "2" style="width:500px; vertical-align:top; padding-left: 25px;  text-indent: -25px;" | {{ #if:{{{armour|}}}|'''Armour:''' {{{armour}}} }}
|colspan = "2" style="width:500px; vertical-align:top; padding-left: 25px;  text-indent: -25px;" | {{ #if:{{{armour|}}}|'''Armour:''' {{{armour}}} }}
|}<noinclude>
|}
[[Category:Character Sheets]]</includeonly>
<noinclude>
{{documentation}}
{{documentation}}
[[Category:Infoboxes|Character]]
[[Category:Infoboxes|Character]]
</noinclude>
</noinclude>

Latest revision as of 14:36, 5 April 2022


Template documentation (for the above template, sometimes hidden or invisible)

This template is for presenting the game stats of a charavter in the Blackmouth setting.

{{Charsheet
| splat1name         =  <!-- Clan, Auspice, Path, Family etc. -->
| splat1             =  <!-- Gangrel, Rahu, Moros, Anakim etc. --> 
| splat2name         =  <!-- Covenant, Tribe, Order, Hunger etc. -->
| splat2             =  <!-- Invictus, Iron Master, Mysterium, Nemesis etc. --> 
| virtuename         =  <!-- If not Virtue, eg. Mask, Blood, Legend etc -->
| virtequivalent     =  <!-- chosen virtue or equivalent --> 
| vicename           =  <!-- If not Virtue, eg. Dirge, Bone, Life etc -->
| vicequivalent      =  <!-- chosen vice or equivalent --> 
| specialtop1name    =  <!-- special other eg. Touchstones, Geist nature, Obsessions etc. -->
| specialtop1        =  <!-- content of specialtop1name -->
| specialtop2name    =  <!-- special other eg. Touchstones, Geist nature, Obsessions etc. -->
| specialtop2        =  <!-- content of specialtop1name -->
| specialtop3name    =  <!-- special other eg. Touchstones, Geist nature, Obsessions etc. -->
| specialtop3        =  <!-- content of specialtop1name -->
| aspirations        =
| conditions         =
| int                =
| wits               =
| res                =
| str                =
| dex                =
| sta                =
| pre                =
| man                =
| com                =
| mentalskills       =
| physicalskills     =
| socialskills       =
| merits             =
| powers1name        = <!-- Disciplines, Gifts, Arcana, Atavisms etc. -->
| powers1            = <!-- Auspex 2, Obfuscate 1 etc. -->
| powers2name        = <!-- Devotions, Rites, Attainments, Nightmares etc. -->
| powers2            = 
| powers3name        = <!-- You Are Alone, You Can Never Rest etc. -->
| powers3            = 
| powers4name        = <!-- 4th category of supernatural powers etc. -->
| powers4            = 
| powers5name        = <!-- 5th category of supernatural powers etc. -->
| powers5            = 
| powerstatname      = <!-- Blood Potency, Primal Urge, Gnosis etc. -->
| powerstat          = <!-- Numerical value  -->
| fuelstatname       = <!-- Blood Pool, Essense, Mana etc. -->
| fuelstat           = <!-- Numerical value and (x per turn)  -->
| moralitystatname   = <!-- Integrity, Humanity, Harmony, Wisdom, etc etc. -->
| moralitystat       = <!-- Numerical value  -->
| health             =
| willpower          =
| size               =
| speed              =
| initiative         =
| defence            =
| armour             =
}}

Visit Template:Charsheet/doc to edit this text! (How does this work?)