Franco Larsen/Character Sheet: Difference between revisions

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* '''Glorious Lunacy''' (''reflexive, 1 essence, 1 scene''): When entering a form that inflicts Lunacy, activate to infliuct Awestruck on all prey rathern an another Lunacy condition.  
* '''Glorious Lunacy''' (''reflexive, 1 essence, 1 scene''): When entering a form that inflicts Lunacy, activate to infliuct Awestruck on all prey rathern an another Lunacy condition.  
* '''Killer Instinct''' (''reflexive, 1 essence, 1 scene''): Gain 8-again on all Brawl and Weaponry rolls.
* '''Killer Instinct''' (''reflexive, 1 essence, 1 scene''): Gain 8-again on all Brawl and Weaponry rolls.
* '''Predator's Unmatched Pursuit''' ('''-'): -
* '''Predator's Unmatched Pursuit''' (''instant, 1 essence, scene''): Multiply jump distances by 1+''Glory'' (3) and add Glory to speed in Urhan and Urshul forms. Can reflexively spend 1 Essence to double speed in any form for one turn. Use without cost when falling in ''Basu-Im''.
* '''Primal Strength''' (''reflexive, 1 essence, 1 scene''): Add Purity to strength. Use without cost when falling in ''Basu-Im''.
* '''Primal Strength''' (''reflexive, 1 essence, 1 scene''): Add Purity to strength. Use without cost when falling in ''Basu-Im''.
{{Uncertain Canonicity}}
[[Category:Shadows and Loss|Larsen]]

Latest revision as of 14:28, 3 July 2023

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Auspice: Rahu Tribe: Ghost Wolf
Blood Challenger Bone Guru
Touchstones: The Boys/The Buddy Spirit
Kuruth Trigger: Seeing an unknown werewolf enter his territory without permission (common)
Aspirations:
Conditions: -
Attributes
Mental: Intelligence 2, Wits 3, Resolve 2
Physical: Strength 3/4/6/5/3, Dexterity 3/3/4/5/5, Stamina 2/3/4/4/3
Social: Presence 2, Manipulation 1/0/-/0/0, Composure 3
Skills
Mental: Computer 1, Investigation 1, Medicine 1, Science 1
Physical: Athletics (running) 2, Brawl (dirty fighting) 3, Drive 2, Larceny 1, Stealth 2, Survival 1
Social: Animal Ken 2, Intimidate 1, Persuasion 2, Streetwise (navigation) 1, Subterfuge
Other Traits
Merits: Contacts (who?), Dedicated Locus 1, Fame (former prize-fighter) 1, Resource 2, Safe Space (the gym) 2, Tactical Shifting 2, Totem 1
Renown: Purity 1, Glory 2
Gifts: Dominance (Glorious Lunacy), Full Moon (Killer Instinct), Hunting (Cow the Prey), Strength (Predator's Unmatched Pursuit, Primal Strength)
Rites: Rite of the Sacred Hunt
Advantages
Primal Urge: 1 Essence: 10 (1/turn)
Health 7/9/11/10/7 Willpower: 5 Harmony: 1
Combat
Size: 5/6/7/6/4 Speed: 11/12/15/18/17 Initiative: 6
Defence: 5/5/5/5/5 Armour: 0

XP: 1 (0 spent)

Combat

  • Hishu: unarmed 6 dice +0B
  • Dalu: unarmed 7 dice +0B, or claws 7 dice +0L
  • Gauru: bite or claws 9 dice +2L and can grapple
  • Urshul: bite 8 dice +2L and can grapple, or claws 8 dice +1L
  • Urhan: bite 6 dice +1L and can grapple

Merits

Tactical Shifting (Fighting Style)

  • Spring Loading: When Franco shifts down at the start of a round, he gains +2 Initiative and +5 Speed for the turn.
  • Broaden: When Franco shifts up as a reflexive action, anyone withing close combar range who does not Dodge takes bashing damage equal to the difference in Size between the forms and must make a Dexterity+Athletics roll or suffer Knocked Down.

Gifts

  • Cow the Prey (reflexive, 1 essence): When activating hunter's aspect, the associated Condition becomes Persistent on the prey.
  • Glorious Lunacy (reflexive, 1 essence, 1 scene): When entering a form that inflicts Lunacy, activate to infliuct Awestruck on all prey rathern an another Lunacy condition.
  • Killer Instinct (reflexive, 1 essence, 1 scene): Gain 8-again on all Brawl and Weaponry rolls.
  • Predator's Unmatched Pursuit (instant, 1 essence, scene): Multiply jump distances by 1+Glory (3) and add Glory to speed in Urhan and Urshul forms. Can reflexively spend 1 Essence to double speed in any form for one turn. Use without cost when falling in Basu-Im.
  • Primal Strength (reflexive, 1 essence, 1 scene): Add Purity to strength. Use without cost when falling in Basu-Im.

QuestionTriangle.png The contents of this page are from an unsuccessful chronicle, early draft of the setting, or other source outside the canon story of Blackmouth.
It is subject to change and should not be considered considered part of the greater canon of chronicles and stories set in Blackmouth unless referenced in another work.