Morris Mayfair/Character Sheet: Difference between revisions

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'''Speed:''' 10
'''Speed:''' 10


'''Defense:''' 3
'''Defense:''' 3 (4 vs. unarmed and Brawl attacks)


'''Initiative:''' 5
'''Initiative:''' 5

Revision as of 18:52, 17 October 2018

Virtue: ????

Vice: Wrath

Mental Attributes: Intelligence 1, Wits 3, Resolve 2

Physical Attributes: Strength 3, Dexterity 2, Stamina 3

Social Attributes: Presence 2, Manipulation 2, Composure 3

Mental Skills: Academics 1, Crafts 2, Occult 1, Politics 1

Physical Skills: Athletics 1, Brawl 3, Drive 1, Firearms 3, Larceny 1, Survival 1, Weaponry 1

Social Skills: Intimidation 2, Persuasion 1, Socialise 1, Subterfuge 2

Merits: Ally ('Big' Jimmy Munro), Contacts (underworld) 1, Boxing 3, Resources 2

Health: 8

Willpower: 5

Speed: 10

Defense: 3 (4 vs. unarmed and Brawl attacks)

Initiative: 5

Armour: 0

Experience: 2 (0 spent)



Boxing

  • Head Protection: Morris' Defence is 1 higher against unarmed strikes and weapons that use the Brawl skill, and attackers suffer a further -1 penalty to target his head.
  • Defensive Jab: Any time an opponent misses Morris with a Brawl or Weaponry attack, he inflicts 1 point of bashing damage that ignores armour. If Morris Dodges, change this to 1 point of bashing damage per 2 successes that exceed the opponent's attack roll (min. 1).
  • Knockout Artist: Morris treats the target's Size as 1 lower for purposes of inflicting the Stunned Tilt. If he targets the head, treat the target's Size as 2 lower for inflicting the Tilt.


Breaking Points

  • 1
  • 2
  • 3
  • 4
  • 5

Aspirations

  • 1
  • 2
  • 3