Template:Charsheet: Difference between revisions

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m (v0.3 - corrected wrong field call)
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|colspan = "6" style="padding-left: 25px;  text-indent: -25px;"| '''Physical:''' {{{physicalskills}}}
|colspan = "6" style="padding-left: 25px;  text-indent: -25px;"| '''Physical:''' {{{physicalskills}}}
|-
|-
|colspan = "6" style="padding-left: 25px;  text-indent: -25px;"| '''Social:''' {{{physicalskills}}}
|colspan = "6" style="padding-left: 25px;  text-indent: -25px;"| '''Social:''' {{{socialskills}}}
|-
|-
|colspan = "6" style="font-size:x-small; padding-top:12px;"| '''<u>Other Traits</u>'''
|colspan = "6" style="font-size:x-small; padding-top:12px;"| '''<u>Other Traits</u>'''

Revision as of 11:08, 9 September 2019

Virtue {{{virtequivalent}}} Virtue {{{vicequivalent}}}
Aspirations: {{{aspirations}}}
Conditions: {{{conditions}}}
Attributes
Mental: Intelligence {{{int}}}, Wits {{{wits}}}, Resolve {{{res}}}
Physical: Strength {{{str}}}, Dexterity {{{dex}}}, Stamina {{{sta}}}
Social: Presence {{{pre}}}, Manipulation {{{man}}}, Composure {{{comp}}}
Skills
Mental: {{{mentalskills}}}
Physical: {{{physicalskills}}}
Social: {{{socialskills}}}
Other Traits
Merits: {{{merits}}}
Advantages
Health {{{health}}} Willpower: {{{willpower}}}
Combat
Size: {{{size}}} Speed: {{{speed}}} Initiative: {{{initiative}}}
Defence: {{{defence}}} Armour: {{{armour}}}
Template documentation (for the above template, sometimes hidden or invisible)

This template is for presenting the game stats of a charavter in the Blackmouth setting.

{{Charsheet
| splat1name         =  <!-- Clan, Auspice, Path, Family etc. -->
| splat1             =  <!-- Gangrel, Rahu, Moros, Anakim etc. --> 
| splat2name         =  <!-- Covenant, Tribe, Order, Hunger etc. -->
| splat2             =  <!-- Invictus, Iron Master, Mysterium, Nemesis etc. --> 
| virtuename         =  <!-- If not Virtue, eg. Mask, Blood, Legend etc -->
| virtequivalent     =  <!-- chosen virtue or equivalent --> 
| vicename           =  <!-- If not Virtue, eg. Dirge, Bone, Life etc -->
| vicequivalent      =  <!-- chosen vice or equivalent --> 
| specialtop1name    =  <!-- special other eg. Touchstones, Geist nature, Obsessions etc. -->
| specialtop1        =  <!-- content of specialtop1name -->
| specialtop2name    =  <!-- special other eg. Touchstones, Geist nature, Obsessions etc. -->
| specialtop2        =  <!-- content of specialtop1name -->
| specialtop3name    =  <!-- special other eg. Touchstones, Geist nature, Obsessions etc. -->
| specialtop3        =  <!-- content of specialtop1name -->
| aspirations        =
| conditions         =
| int                =
| wits               =
| res                =
| str                =
| dex                =
| sta                =
| pre                =
| man                =
| com                =
| mentalskills       =
| physicalskills     =
| socialskills       =
| merits             =
| powers1name        = <!-- Disciplines, Gifts, Arcana, Atavisms etc. -->
| powers1            = <!-- Auspex 2, Obfuscate 1 etc. -->
| powers2name        = <!-- Devotions, Rites, Attainments, Nightmares etc. -->
| powers2            = 
| powers3name        = <!-- You Are Alone, You Can Never Rest etc. -->
| powers3            = 
| powers4name        = <!-- 4th category of supernatural powers etc. -->
| powers4            = 
| powers5name        = <!-- 5th category of supernatural powers etc. -->
| powers5            = 
| powerstatname      = <!-- Blood Potency, Primal Urge, Gnosis etc. -->
| powerstat          = <!-- Numerical value  -->
| fuelstatname       = <!-- Blood Pool, Essense, Mana etc. -->
| fuelstat           = <!-- Numerical value and (x per turn)  -->
| moralitystatname   = <!-- Integrity, Humanity, Harmony, Wisdom, etc etc. -->
| moralitystat       = <!-- Numerical value  -->
| health             =
| willpower          =
| size               =
| speed              =
| initiative         =
| defence            =
| armour             =
}}

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