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|colspan = "5" style="vertical-align:top;"| {{ #if:{{{vicename|}}} | '''{{{vicename}}}''' | '''Virtue''' }} {{{vicequivalent}}} | |colspan = "5" style="vertical-align:top;"| {{ #if:{{{vicename|}}} | '''{{{vicename}}}''' | '''Virtue''' }} {{{vicequivalent}}} | ||
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{{ #if:{{{ | {{ #if:{{{specialtop1|}}}|{{!}} colspan = "6" style="padding-left: 25px; text-indent: -25px;"{{!}} '''{{{specialtop1name}}}:''' {{{specialtop1}}} }} | ||
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{{ #if:{{{specialtop2|}}}|{{!}} colspan = "6" style="padding-left: 25px; text-indent: -25px;"{{!}} '''{{{specialtop2name}}}:''' {{{specialtop2}}} }} | |||
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{{ #if:{{{specialtop3|}}}|{{!}} colspan = "6" style="padding-left: 25px; text-indent: -25px;"{{!}} '''{{{specialtop3name}}}:''' {{{specialtop3}}} }} | |||
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|colspan = "6" style="padding-left: 25px; text-indent: -25px;" | '''Aspirations:''' {{{aspirations}}} | |colspan = "6" style="padding-left: 25px; text-indent: -25px;" | '''Aspirations:''' {{{aspirations}}} |
Revision as of 11:28, 7 March 2020
Virtue {{{virtequivalent}}} | Virtue {{{vicequivalent}}} | ||||
Aspirations: {{{aspirations}}} | |||||
Conditions: {{{conditions}}} | |||||
Attributes | |||||
Mental: Intelligence {{{int}}}, Wits {{{wits}}}, Resolve {{{res}}} | |||||
Physical: Strength {{{str}}}, Dexterity {{{dex}}}, Stamina {{{sta}}} | |||||
Social: Presence {{{pre}}}, Manipulation {{{man}}}, Composure {{{comp}}} | |||||
Skills | |||||
Mental: {{{mentalskills}}} | |||||
Physical: {{{physicalskills}}} | |||||
Social: {{{socialskills}}} | |||||
Other Traits | |||||
Merits: {{{merits}}} | |||||
Advantages | |||||
Health {{{health}}} | Willpower: {{{willpower}}} | ||||
Combat | |||||
Size: {{{size}}} | Speed: {{{speed}}} | Initiative: {{{initiative}}} | |||
Defence: {{{defence}}} | Armour: {{{armour}}} |
Template documentation (for the above template, sometimes hidden or invisible)
This template is for presenting the game stats of a charavter in the Blackmouth setting.
{{Charsheet | splat1name = <!-- Clan, Auspice, Path, Family etc. --> | splat1 = <!-- Gangrel, Rahu, Moros, Anakim etc. --> | splat2name = <!-- Covenant, Tribe, Order, Hunger etc. --> | splat2 = <!-- Invictus, Iron Master, Mysterium, Nemesis etc. --> | virtuename = <!-- If not Virtue, eg. Mask, Blood, Legend etc --> | virtequivalent = <!-- chosen virtue or equivalent --> | vicename = <!-- If not Virtue, eg. Dirge, Bone, Life etc --> | vicequivalent = <!-- chosen vice or equivalent --> | specialtop1name = <!-- special other eg. Touchstones, Geist nature, Obsessions etc. --> | specialtop1 = <!-- content of specialtop1name --> | specialtop2name = <!-- special other eg. Touchstones, Geist nature, Obsessions etc. --> | specialtop2 = <!-- content of specialtop1name --> | specialtop3name = <!-- special other eg. Touchstones, Geist nature, Obsessions etc. --> | specialtop3 = <!-- content of specialtop1name --> | aspirations = | conditions = | int = | wits = | res = | str = | dex = | sta = | pre = | man = | com = | mentalskills = | physicalskills = | socialskills = | merits = | powers1name = <!-- Disciplines, Gifts, Arcana, Atavisms etc. --> | powers1 = <!-- Auspex 2, Obfuscate 1 etc. --> | powers2name = <!-- Devotions, Rites, Attainments, Nightmares etc. --> | powers2 = | powers3name = <!-- You Are Alone, You Can Never Rest etc. --> | powers3 = | powers4name = <!-- 4th category of supernatural powers etc. --> | powers4 = | powers5name = <!-- 5th category of supernatural powers etc. --> | powers5 = | powerstatname = <!-- Blood Potency, Primal Urge, Gnosis etc. --> | powerstat = <!-- Numerical value --> | fuelstatname = <!-- Blood Pool, Essense, Mana etc. --> | fuelstat = <!-- Numerical value and (x per turn) --> | moralitystatname = <!-- Integrity, Humanity, Harmony, Wisdom, etc etc. --> | moralitystat = <!-- Numerical value --> | health = | willpower = | size = | speed = | initiative = | defence = | armour = }}
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