Template:Charsheet/doc: Difference between revisions
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<pre><nowiki> | <pre><nowiki> | ||
{{ | {{Charsheet | ||
| splat1name = <!-- Clan, Auspice, Path, Family etc. --> | | splat1name = <!-- Clan, Auspice, Path, Family etc. --> | ||
| splat1 = <!-- Gangrel, Rahu, Moros, Anakim etc. --> | | splat1 = <!-- Gangrel, Rahu, Moros, Anakim etc. --> | ||
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| vicename = <!-- If not Virtue, eg. Dirge, Bone, Life etc --> | | vicename = <!-- If not Virtue, eg. Dirge, Bone, Life etc --> | ||
| vicequivalent = <!-- chosen vice or equivalent --> | | vicequivalent = <!-- chosen vice or equivalent --> | ||
| specialtop1name = <!-- special other eg. Touchstones, Geist nature, Obsessions etc. --> | |||
| specialtop1 = <!-- content of specialtop1name --> | |||
| specialtop2name = <!-- special other eg. Touchstones, Geist nature, Obsessions etc. --> | |||
| specialtop2 = <!-- content of specialtop1name --> | |||
| specialtop3name = <!-- special other eg. Touchstones, Geist nature, Obsessions etc. --> | |||
| specialtop3 = <!-- content of specialtop1name --> | |||
| aspirations = | | aspirations = | ||
| conditions = | | conditions = | ||
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| pre = | | pre = | ||
| man = | | man = | ||
| | | com = | ||
| mentalskills = | | mentalskills = | ||
| physicalskills = | | physicalskills = | ||
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| powers1 = <!-- Auspex 2, Obfuscate 1 etc. --> | | powers1 = <!-- Auspex 2, Obfuscate 1 etc. --> | ||
| powers2name = <!-- Devotions, Rites, Attainments, Nightmares etc. --> | | powers2name = <!-- Devotions, Rites, Attainments, Nightmares etc. --> | ||
| powers2 = | |||
| powers3name = <!-- You Are Alone, You Can Never Rest etc. --> | | powers3name = <!-- You Are Alone, You Can Never Rest etc. --> | ||
| powers3 = | | powers3 = | ||
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| moralitystatname = <!-- Integrity, Humanity, Harmony, Wisdom, etc etc. --> | | moralitystatname = <!-- Integrity, Humanity, Harmony, Wisdom, etc etc. --> | ||
| moralitystat = <!-- Numerical value --> | | moralitystat = <!-- Numerical value --> | ||
| health = | |||
| willpower = | |||
| size = | | size = | ||
| speed = | | speed = |
Latest revision as of 11:32, 7 March 2020
This template is for presenting the game stats of a charavter in the Blackmouth setting.
{{Charsheet | splat1name = <!-- Clan, Auspice, Path, Family etc. --> | splat1 = <!-- Gangrel, Rahu, Moros, Anakim etc. --> | splat2name = <!-- Covenant, Tribe, Order, Hunger etc. --> | splat2 = <!-- Invictus, Iron Master, Mysterium, Nemesis etc. --> | virtuename = <!-- If not Virtue, eg. Mask, Blood, Legend etc --> | virtequivalent = <!-- chosen virtue or equivalent --> | vicename = <!-- If not Virtue, eg. Dirge, Bone, Life etc --> | vicequivalent = <!-- chosen vice or equivalent --> | specialtop1name = <!-- special other eg. Touchstones, Geist nature, Obsessions etc. --> | specialtop1 = <!-- content of specialtop1name --> | specialtop2name = <!-- special other eg. Touchstones, Geist nature, Obsessions etc. --> | specialtop2 = <!-- content of specialtop1name --> | specialtop3name = <!-- special other eg. Touchstones, Geist nature, Obsessions etc. --> | specialtop3 = <!-- content of specialtop1name --> | aspirations = | conditions = | int = | wits = | res = | str = | dex = | sta = | pre = | man = | com = | mentalskills = | physicalskills = | socialskills = | merits = | powers1name = <!-- Disciplines, Gifts, Arcana, Atavisms etc. --> | powers1 = <!-- Auspex 2, Obfuscate 1 etc. --> | powers2name = <!-- Devotions, Rites, Attainments, Nightmares etc. --> | powers2 = | powers3name = <!-- You Are Alone, You Can Never Rest etc. --> | powers3 = | powers4name = <!-- 4th category of supernatural powers etc. --> | powers4 = | powers5name = <!-- 5th category of supernatural powers etc. --> | powers5 = | powerstatname = <!-- Blood Potency, Primal Urge, Gnosis etc. --> | powerstat = <!-- Numerical value --> | fuelstatname = <!-- Blood Pool, Essense, Mana etc. --> | fuelstat = <!-- Numerical value and (x per turn) --> | moralitystatname = <!-- Integrity, Humanity, Harmony, Wisdom, etc etc. --> | moralitystat = <!-- Numerical value --> | health = | willpower = | size = | speed = | initiative = | defence = | armour = }}