Mage Spellcasting Quick Info

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This is a page intended to explain the basics of spellcasting in Mage the Awakening 2nd Edition.

Spellcasting Mechanics

The basic dicepool for casting a spell consists of Gnosis plus the highest Arcanum included in the spell. The mage must decide what she wants the spell to achieve before rolling, and a single success means the spell is cast to those specifications. The default effects and limitations of a spell are as follows:

  • The spell lasts for one turn.
  • The spell hits one subject of Size 5 or less, or an area up to a meter in diameter.
  • The mage must be touching the subject of the spell or be casting on herself.
  • The spell takes an amount of time to cast based on Gnosis (3 hours for Gnosis 1)

Any of these factors can be changed by altering Spell Factors and using Reach, but this must be done before the spellcasting dice roll is made.

Spell Factors

Reach

Paradox