Template:Charsheet/doc

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< Template:Charsheet
Revision as of 11:03, 9 September 2019 by Unknown user (talk) (Created page with "This template is for presenting the game stats of a charavter in the Blackmouth setting. <pre><nowiki> {{Person | splat1name = <!-- Clan, Auspice, Path, Family etc...")
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This template is for presenting the game stats of a charavter in the Blackmouth setting.

{{Person 
| splat1name         =  <!-- Clan, Auspice, Path, Family etc. -->
| splat1             =  <!-- Gangrel, Rahu, Moros, Anakim etc. --> 
| splat2name         =  <!-- Covenant, Tribe, Order, Hunger etc. -->
| splat2             =  <!-- Invictus, Iron Master, Mysterium, Nemesis etc. --> 
| virtuename         =  <!-- If not Virtue, eg. Mask, Blood, Legend etc -->
| virtequivalent     =  <!-- chosen virtue or equivalent --> 
| vicename           =  <!-- If not Virtue, eg. Dirge, Bone, Life etc -->
| vicequivalent      =  <!-- chosen vice or equivalent --> 
| aspirations        =
| conditions         =
| int                =
| wits               =
| res                =
| str                =
| dex                =
| sta                =
| pre                =
| man                =
| pre                =
| mentalskills       =
| physicalskills     =
| socialskills       =
| merits             =
| powers1name        = <!-- Disciplines, Gifts, Arcana, Atavisms etc. -->
| powers1            = <!-- Auspex 2, Obfuscate 1 etc. -->
| powers2name        = <!-- Devotions, Rites, Attainments, Nightmares etc. -->
| powers3name        = <!-- You Are Alone, You Can Never Rest etc. -->
| powers3            = 
| powers4name        = <!-- 4th category of supernatural powers etc. -->
| powers4            = 
| powers5name        = <!-- 5th category of supernatural powers etc. -->
| powers5            = 
| powerstatname      = <!-- Blood Potency, Primal Urge, Gnosis etc. -->
| powerstat          = <!-- Numerical value  -->
| fuelstatname       = <!-- Blood Pool, Essense, Mana etc. -->
| fuelstat           = <!-- Numerical value and (x per turn)  -->
| moralitystatname   = <!-- Integrity, Humanity, Harmony, Wisdom, etc etc. -->
| moralitystat       = <!-- Numerical value  -->
| size               =
| speed              =
| initiative         =
| defence            =
| armour             =
}}