First Tongue
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The First Tongue or Uremehir is the language of the Hisil, which can be spoken and understood by all spirits sapient enough to comprehend speech. Uratha gain an instinctive partial understanding of the First Tongue after their First Change which they can quickly develop into full fluency, though they lack the anatomy to fully verbalise the First Tongue in any form except gauru and must use a bastardised dialect more suited to their mostly-human larynx. Human mystics and occultists can learn the First Tongue with considerable effort but can never be truely fluency without magical assistance.
Glossary of First Tongue Terms
This will grow as terms are referenced in the wiki
A
- Abni-Gur: Lit. the crucible of becoming. The Storm Lord philosophy that by overcoming hardship, they mught one day become like Urfarah.
- Amahan Iduth: Mother Moon. The respectful term used by the Tribes of the Moon to refer to Luna.
Amahan Iduth
F
- Farsil Luhal: Lit. masters of canals. The Iron Masters, one of the Uratha Tribes of the Moon.
H
- Haranu: Li. world-sadness. A form of depression that can afflict Uratha when beset with utter hopelessness, their Rage turned inward into intense depression and inexpressible longing for unnameable things.
- Hisil: The Shadow, the animistic and eternally predatory otherworld that is home to spirits.
- Hirfarthra Hissu: Lit. ghosts of the bones. The Bone Shadows, one of the Uratha Tribes of the Moon.
I
- Iminir: Lit. rulers of the storm. The Storm Lords, one of the Uratha Tribes of the Moon.
K
- Kuruth: The Death Rage. The white-hot fury and predatory instincts that burn in the heart of every Uratha, unleashed on the world when they are provoked beyond the bounds of self-control.
M
- Magath: An unnatural hybrid spirit, often created by a spirit consuming another spirit or large quantites of essence that are incompatible with its nature. They are singular entities, no longer part of any umia and maddened by the clash of conficting essences within one being.
- Meninna: Lit. the crowned hunters. The Hunters in Darkness, one of the Uratha Tribes of the Moon.
- Mus-rah: Lit. holy killing ground. A term used by Hunters in Darkness for the territory they hold sacred under their tribal oath.
N
- Nuzusul: A werewolf before their First Change, specifically during the chaotic weeks that immediately proceeds the Change.
S
- Sanghba'zir: Oathbreaker, especially ones who violates the Oath of the Moon.
- Siskur-dah: The Sacred Hunt, both as a ritual hunt against defined prey, and as the lifestyle Uratha lead.
- Suthar Anzuth: Lit. the bloodied talons of the eagle. The Blood Talons, one of the Uratha Tribes of the Moon.
T
- Thu-Ibiru: Lit. all-war. A term used by Blood Talons for the destruction of all obstacles, physical, spiritual and mental alike to reach a Zen-like state of mind.
U
- Umia: Also called a choir. A taxonomic category of spirits, identified by their nature. Depending on the spirits involved, an umia may be “weather spirits,” “tree spirits,” or “emotion spirits.”
- Uragarum: Also called wolf-blooded or kinfolk. human who has kinship to werewolves, either through blood descent or contamination by experiencing the Lunacy. Some wolf-blooded, especially those caused by the Lunacy, may manifest minor supernatural traits, aggression or other shadows of their uratha blood, but just as many show no outer sign of their heritage beyond an immunity to the Lunacy.
- Uratha: Werewolves, the half-flesh, half-spirit children of Father Wolf and Mother Moon.
- Urfarah: Father Wolf, the legendary progenitor spirit-god of the Uratha.
Z
- Zi'ir: Lit. broken soul. Uratha whose souls have fallen so far out of Harmony that they are irreparably lost to madness.